Reroll GuideUpdated: 7/11/2026

Grand Alfheim Best Reroll Targets — Optimal Stats for Every Class

Which stats to prioritize for each class in Grand Alfheim, optimal reroll results, and stat weight guide.

Rerolling stats in Grand Alfheim is the endgame optimization loop that separates casual players from those who dominate the PvP arena and clear the highest Yggdrasil World Tree floors. While the Reroll Token Farming Guide covers how to acquire tokens, this guide focuses on what to do with them: which stats to chase for every weapon class, how stat weights work, and how to recognize optimal reroll results. Every wasted token is a setback in your progression, and understanding your reroll targets prevents costly mistakes.

Understanding Stat Weights in Grand Alfheim

Stat weights are numerical values that represent how much each stat contributes to your overall damage output or survivability. A stat with a weight of 2.0 is twice as valuable as a stat with a weight of 1.0. These weights are not static—they change based on your current gear, your build, and the content you are running. However, the fundamental hierarchy remains consistent across most scenarios.

Primary Stat Categories

Grand Alfheim organizes equipment stats into primary and secondary categories. Primary stats appear on every piece of equipment and scale with item level. Secondary stats are random rolls that can be modified using Equipment Stat Reroll Tokens—the core of the reroll system.

Stat CategoryExamplesSourceModifiable?
Primary (Physical)Strength, Agility, VitalityBase gear, levelingNo (fixed per item)
Primary (Magical)Intelligence, MindBase gear, levelingNo (fixed per item)
Secondary (Offensive)Critical Chance, Critical Damage, Haste, Attack PowerRandom rollYes (Reroll Token)
Secondary (Defensive)Damage Reduction, Elemental Resist, HP%Random rollYes (Reroll Token)
Secondary (Utility)Cooldown Reduction, Movement Speed, Mana RegenRandom rollYes (Reroll Token)

The secondary stat system is where rerolling matters. Each piece of equipment has one secondary stat slot that can be rerolled. The possible outcomes range from the minimum tier (white stat) to the maximum tier (legendary stat). The probability distribution heavily favors lower-tier rolls, making high-value rerolls rare and valuable.

Stat Tier Ranges

Every secondary stat has a range determined by the item's level. Higher-level items have wider ranges, but the relative value of each tier remains proportional:

Stat TierColorRelative PowerApproximate Roll Probability
CommonWhiteBase (1x)50%
UncommonGreen1.5x base25%
RareBlue2.0x base15%
EpicPurple2.8x base8%
LegendaryGold4.0x base2%

The jump from Epic to Legendary is the most significant, with a Legendary roll providing more than double the value of a Rare roll. This extreme variance is why players spend dozens of reroll tokens chasing a single Legendary result. Understanding these probabilities helps set realistic expectations—if you have 20 tokens, the statistically expected outcome is 0-1 Legendary rolls.

Best Reroll Targets by Weapon Class

Each weapon class in Grand Alfheim has a unique stat priority that reflects its combat mechanics. A Dual Blades build that relies on rapid hits values different stats than a Greatsword build that relies on slow, heavy strikes. The following sections provide optimal reroll targets for all eleven weapon classes.

Melee DPS Classes

Weapon ClassPriority 1Priority 2Priority 3Avoid
Dual BladesCritical Chance (8-10%)Haste (12%+)Attack PowerMana Regen
KatanaCritical Damage (12-15%)Critical Chance (7-9%)HasteHP%
One-Handed SwordAttack Power (4-6%)Critical Chance (6-8%)Cooldown ReductionMovement Speed
RapierCritical Chance (9-11%)Haste (15%+)Attack PowerDamage Reduction
DaggerCritical Damage (15-18%)Critical Chance (7-8%)Attack PowerElemental Resist

Dual Blades are the most crit-dependent melee class due to their multi-hit combo nature. Each hit in a combo has an independent chance to crit, making Critical Chance incredibly valuable. A Dual Blades user with 50% crit rate will crit on approximately 50% of all individual hits, whereas a slow-attacking Greatsword user with the same crit rate crits on only 50% of their fewer total swings. This makes Critical Chance the undisputed Priority 1 for Dual Blades.

Katana users should prioritize Critical Damage over Critical Chance because the Katana's inherent parry-counter mechanic guarantees critical hits on successful counters. This built-in crit source means you need less Critical Chance from gear but benefit enormously from higher Critical Damage multipliers. A Katana player who can consistently execute parry-counters should aim for at least 12% Critical Damage on their reroll targets.

Ranged DPS Classes

Weapon ClassPriority 1Priority 2Priority 3Avoid
BowHaste (15%+)Attack Power (5-7%)Critical ChanceMana Regen
StaffSpell Power (8-12%)Cooldown Reduction (5-8%)HastePhysical Attack
WandHaste (12%+)Spell Power (6-8%)Critical ChanceHP%

Bow users uniquely benefit from Haste as their primary stat because Haste directly reduces the draw time between arrow attacks. For a weapon class that relies on sustained ranged damage, faster attacks translate directly into higher DPS. The Bow's auto-attack is a significant portion of total damage, making Haste more impactful than for casters whose damage comes from ability casts.

Staff users prioritize Spell Power above all else because their abilities scale multiplicatively with Spell Power. A 10% increase in Spell Power translates to roughly 10% more damage on all spells, making it the most efficient stat investment. Cooldown Reduction is the second priority because it allows more frequent casts of high-damage spells, effectively increasing DPS without requiring more mana.

Tank and Support Classes

Weapon ClassPriority 1Priority 2Priority 3Avoid
Shield & SwordDamage Reduction (8-12%)HP% (10-15%)Elemental ResistCritical Chance
MaceHP% (12-18%)Damage Reduction (6-8%)Cooldown ReductionAttack Power
Whip (Cait Sith)Cooldown Reduction (8-12%)Critical Chance (6-8%)HasteDamage Reduction

Tank classes fundamentally differ from DPS in their reroll priorities. Damage Reduction is the most valuable defensive stat because it applies to all incoming damage, including mechanics that bypass HP-based survivability. A Gnome Guardian with 12% Damage Reduction takes substantially less damage from every source, reducing healer stress and enabling more aggressive play.

The Whip weapon class, exclusive to Cait Sith Beast Tamers, has an unusual stat priority because pet damage scales from the player's Cooldown Reduction. Faster pet ability casts mean more pet damage, more crowd control, and more frequent utility activations. Critical Chance benefits the player's own attacks that complement the pet's damage output.

Best Reroll Targets by Race Magic

Race-locked magic introduces a separate stat optimization layer. Your racial magic benefits from specific secondary stats that may differ from your weapon class priorities. When these conflict, the optimal approach depends on your build's primary damage source.

Magic TypeRaceBest Reroll StatReason
FireSalamanderSpell Power (fire) + HasteDoT ticking benefits from Haste breakpoints
WaterUndineCooldown ReductionMore frequent heals = more survivability
WindSylphHasteFaster casting matches mobile playstyle
EarthGnomeDamage ReductionEarth magic is defensive; amplify strength
IllusionSprigganCritical ChanceBurst windows from stealth benefit from crits
ShadowImpSpell Power (shadow)Multiplicative scaling on burst spells
BeastCait SithCooldown ReductionPet abilities scale with CDR
MetalLeprechaunAttack PowerPhysical enhancement complements crafting
SongPookaHasteFaster songs = more buff uptime

For hybrid builds that blend weapon attacks with racial magic, a balanced stat approach often outperforms extreme specialization. A Salamander who invests equally in Attack Power and Spell Power will have a more versatile damage profile than one who maxes only one dimension. The Hybrid Build Guide explores this approach in depth.

When to Stop Rerolling: The Stop-Loss Principle

The biggest mistake players make with reroll tokens is chasing the perfect roll on every piece of equipment. The stop-loss principle dictates that you should set a maximum token budget per item and accept the best result within that budget. This disciplined approach ensures you do not burn through your entire token supply on a single slot.

Item QualityStop-Loss (Tokens)Acceptable MinimumTarget Roll
Common (White)3 tokensGreen or betterAny upgrade
Uncommon (Green)5 tokensBlue or betterRare stat
Rare (Blue)10 tokensPurple or betterEpic stat
Epic (Purple)15 tokens80%+ of max rollNear-optimal stat
Legendary (Gold)20 tokensAny upgrade over baseBest available

The key insight is that the marginal value of each reroll decreases as you approach the maximum. The difference between a 7% and 8% Critical Chance roll is negligible in practice, yet players regularly spend 30+ tokens chasing that final 1%. Those tokens could have been used to upgrade another piece of equipment to a significantly better tier, providing a far larger overall power increase.

Cross-Slot Prioritization

Not all equipment slots are equally important for rerolling. Prioritize your weapon first, as it provides the largest damage contribution. Then focus on your chest armor for survivability, followed by accessories for specialized stats. Boots and gloves offer the least impactful secondary stats and should be rerolled last.

SlotReroll PriorityReason
Weapon1st (highest)Largest damage contribution
Chest Armor2ndHighest defensive value
Ring3rdSpecialized stat bonuses
Necklace4thMagic-specific stat bonuses
Helmet5thModerate defensive contribution
Gloves6thMinor offensive contribution
Boots7th (lowest)Minor utility contribution

Frequently Asked Questions

Should I reroll stats on equipment I will eventually replace?

No, this is the most common waste of reroll tokens. As a general rule, do not reroll stats on equipment that is more than 10 levels below the current content's drop level. The primary stat increase from upgrading to a higher-level item will dwarf any secondary stat benefit from rerolling. Save your tokens for endgame gear that you will use for an extended period. For more token economy tips, refer to the Reroll Token Farming Guide.

What happens if I get a Legendary roll on a stat I do not want?

Legendary rolls are extremely rare (2% probability), and getting one on an undesired stat is frustrating. However, you have two options. First, if the stat has any value for your build—even as a secondary priority—consider keeping it, as the raw numerical value of a Legendary roll often compensates for suboptimal stat type. Second, you can continue rerolling, but understand that you are statistically unlikely to see another Legendary roll. Most experienced players accept off-type Legendary rolls rather than risk losing them.

Do racial stat bonuses affect reroll outcomes?

No. Racial bonuses are additive multipliers applied after all gear calculations. They do not influence which secondary stats appear on your equipment or the probability of specific rolls. However, racial bonuses do affect the effective value of certain stats. For example, a Salamander's innate +10% fire damage means Spell Power rolls are worth slightly more to a Salamander than to other races, because Spell Power multiplies with the racial bonus. This is why the stat priority tables above account for race-specific considerations. For a full race analysis, see the Best Race Class Combos Guide.

How do stat weights change in PvP versus PvE?

PvP stat weights differ significantly from PvE because player opponents can dodge, block, and interrupt. In PvP, Haste and Cooldown Reduction become more valuable because they allow faster reactions and more frequent defensive ability usage. Critical Chance and Critical Damage are slightly less valuable because consistent, guaranteed damage is more important than burst variance against intelligent opponents who can heal or escape during your non-crit windows. For PvP-specific optimization, see the PvP Beginner Guide.

For authoritative analysis of MMO stat optimization theory, WoWHead's stat weight guides provide methodology that applies universally across stat-based RPG systems, including Grand Alfheim.